StateSender
The IStateSender
interface provides a way to send state updates from one contract to another, often between different layers of a network, such as L1 and L2. This user guide will help you understand how to interact with the functions provided by the IStateSender
interface.
Functions
syncState()
This function sends a state update to a specified contract, allowing the receiving contract to process the changes in the state.
Parameters
receiver
(address): The contract address will receive the state update.data
(bytes): The calldata associated with the state update to be sent.
Usage
You'll need to call the syncState() function to send a state update from your contract. This function will send the state update to the specified receiver contract.
For example, you might use the syncState()
function as follows:
contract MyStateSender is IStateSender {
function sendStateUpdate(address receiver, bytes calldata data) public {
// Send the state update to the specified receiver contract
syncState(receiver, data);
}
}
This function enables your contract to communicate state updates to other contracts, facilitating cross-contract and cross-layer communication. By implementing the IStateSender interface, you can ensure your contract can send state updates to other parts of the ecosystem.